Design Morphing - does it happen to anyone else?

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Design Morphing - does it happen to anyone else?

Post by Scotaidh » Sat Mar 11, 2017 7:20 am

I've noticed something about my scratch builds. I always start with a design concept, and usually even generate a three-view drawing of it. However, once I start building, the design ... changes.

These are never "sit-down-and-do-it-all-in-one-go" builds. They usually take months. Even when I have, say, an eight-hour stretch available, I'm constrained by drying time, for glue, putty, and paint.

My designs aren't the step-by-step process of a kit build. There's no carefully thought-out-and-tested build sequence. So things happen - glue something down solidly, only to discover I really should have put this other thing in there first - that kind of "thing". So then I do something to cover the mistake - and that can change the look away from what was planned.

Another thing that happens is that as I'm digging through my parts bins looking for that perfect part, I find other parts that persuade me that they 'belong' in the build. Or I might use something - a CD jewel case, for example - that works well, but doesn't lend itself to being trimmed or resized; and that changes the design yet again.

Also, day-to-day my ideas will change, based on who-knows-what - an idea or event at work; "new" parts coming to light; someone saying "what if you did this?" Sometimes it's because I have forgotten that I meant to do thus-and-so, or I find I out I simply can't do thus-and-so (can't find a part, or can't figure out how to physically do it.

So, for all these reasons (and probably more I can't think of right now), my "design" changes - the model seems to build itself, in a way.

Does this happen to anyone else? I look at your gorgeous builds in the Readers Gallery, and think "I wish mine would turn out to plan, like these guys' did." I'm guessing, though, that by this time, for better or worse, my build methodology has standardized into a "Marmite-fueled, Chinese music (Thanks, SiaoMouse! :)) in-the-background, free-form, stream-of-conciousness flow" ... :roll:
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Post by Rocketeer » Sat Mar 11, 2017 11:32 am

Somewhat. I almost never preplan to the point of drawing a three-view. What usually happens is that I'll come up with some idea, and then start fiddling with nacelle, fuselage, or whatever bits. At the point that I'm sure it's a good idea, there's a sort of "design freeze" and I won't fiddle with the basic idea much (if at all) after that point; my energy is focussed on the mechanics of making the idea work. That is, I concentrate on how to build it: Where's the wiring going to be routed, how is the stand going to hold it, what internal bracing do I need to mate A to B? --rather than sweeping design changes.

That said, I do try to keep open to happy inspirations (the giant bug attacking the Imperial Aeronef Haifeng was a late addition); and sometimes after the model is complete I'll look at it and decide it needs something. The clown standing by my Calliope HydroAtomique was added after the model was complete--my wife felt it lacked something, and after thinking it over, I agreed.

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Post by Kylwell » Sat Mar 11, 2017 12:06 pm

Known as "design creep" it happens to everybody to some extent. The "Oh! I can do X" or "What if I..." is near universal.
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Post by Richard Baker » Sun Mar 12, 2017 10:20 am

Same thing happens with me. Even when I paint on canvas things shift, I consider it part of the creative process.
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Post by Kolschey » Mon Mar 13, 2017 4:28 pm

All of my sculpts are entirely negotiable from moment to moment. I actually don't begin with any fixed notion, but rather allow the pieces to tell me what they want to do. That way, I maintain some element of the unexpected in every character. There are some cases where a sculpt sits on the desk for months, and then a friend will give me a box of parts, at which point suddenly there is the piece that just helps the whole thing click to the next phase.

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Post by ptitrainrouge » Wed Mar 15, 2017 3:48 pm

this looks like an artistic venture.
When I see the amazing results , I think it is indeed art.

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Re: Design Morphing - does it happen to anyone else?

Post by raser13 » Thu Apr 27, 2017 1:00 pm

Scotaidh wrote:Another thing that happens is that as I'm digging through my parts bins looking for that perfect part, I find other parts that persuade me that they 'belong' in the build. Or I might use something - a CD jewel case, for example - that works well, but doesn't lend itself to being trimmed or resized; and that changes the design yet again.
This is what I call letting the parts talk to me. I know sounds just this side of wack job. But basically I'll rummage through the bins and I'll find 3-4 parts that will work then I start seeing each piece on the model. Then it always seem this one will start going" you know, if you put a panel if styrene shaped like this under me. And this other part you saw while rummaging with me like so. I could be epic on here!"

That's how most of my building goes. But I will start off with the basic lines of the ship as a jumping off point. But that might change as well. Mostly as I figure out that those lines that I planned in my head. Dont transfer well into the real world. Mostly my skill limitations. Or plastic just doesn't bend that way. Lol

I guarantee no true artist has ever stayed 100% true to his/her original vision. Our minds constantly imagine "what if's". If we didn't, makers wouldn't be nacelles, toy car hubcaps wouldn't become deflector dishes, or that great airlock hatch, or gun turret, is shield. See what I mean. Hard to stick to the plan when the possibilities are literally endless.
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Post by EVApodman » Sat Apr 29, 2017 10:12 am

A lot of times I will start with an initial concept and then as I'm building it something really neat I could do pops into my head and I think is this possible, what extra work would it take, how much does this push back my completion date?
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Re: Design Morphing - does it happen to anyone else?

Post by Scratchawan Learner » Fri Oct 20, 2017 9:05 am

I believe that all designers compromise to some degree... If you'll look at some of the sketches and blueprints made for building models from, during the filming of "Star Wars" and then, look at what Grant, Steve, and Lorne actually built, at ILM for the finished film? There are many measured differences...yet the initial concept remains. Only some details changed. Yes, these left a lasting impact, but. It was still "within the scope" of the original concept. I believe that all designs go through an evolutionary process, for a variety of reasons. Requirements change... and then there is the availability of various components...or their lack. I don't think that anyone ever designed a machine... and had the design remain unchanged, from first concept, to finished prototype.
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